Funding Campaign – The Interstellar Board Game for the Blind
Every month we focus on parents bringing up a child with a different learning path. This month we’ll be looking at what parents and specialists have to say on raising children who are blind or have conditions related to vision impairments.
October 12th is International Sight Day, so at Irisada, we thought it would be a great month to highlight cool products and causes around blindness. We’re kicking off the October with a very special fundraising campaign to support Interstellar Fantasy Flight, a unique board game designed especially for blind kids. I interviewed the creator and designer of the game, Annie (佳芝), to learn more.
Stage 1: Early Years and The Realisation
Annie is currently a PhD student at the National Taiwan University of Science and Technology, majoring in Design. “I first got involved with blind children and their families in high school”, she says. “After I started volunteering, I gradually came to understand how being blind affected their lives and education.” She realised that blind children are missing out a seemingly small aspect of childhood: board games.
Yet from an educational and social point of view, they were losing much more than just the opportunity to play. As we’ve mentioned again and again and again, play is an integral part of learning. So Annie started applying her design knowledge to their specific needs. First she made a dice with bold braille numbers, which turned out well.
Then she realised that she could make a whole new game from scratch. So she set about creating something new, with two objectives in mind: 1) fun, of course, and 2) helping children acquire new skills. “At first I wondered if we should focus on the fun aspect, but their passion for knowledge touched us, and gave us the motivation to improve their education.”
Stage 2: Designing Interstellar Fantasy Flight
Annie started working on a concept game to help blind children develop numerical skills: counting, adding, subtracting and other basic maths. “Contrary to seeing kids, they have less opportunity to familiarise themselves with these concepts, and more importantly, they can only access them through touching,” she says.
At the same time, Annie wanted the game to be social and inclusive. “We designed the game to be played with their parents and their seeing friends”, she says, “so that it creates a social moment all together.” It’s also based on a theme that all children can relate to, interspace and spaceships, which gets their imagination fired up, and is very cool to them.
So now you’re wondering: how does it work? The aim of the game is to build a space craft. To do so, each player needs to collect a certain number of ores, which are represented by different shaped pieces (round, square, pentagon etc.). To get each piece, they need to randomly pick a ball from a jar. The balls have numbers on them (in braille) and the kids then perform basic maths problems. Players take turns, and the first player to complete their space ship wins.
“It took about eight months to make and test the game. We’ve tested it multiple times and about 30 people (seeing, blind, adult or child) have already played” Annie reflects. The tests take place in two Taiwanese schools for the visually impaired and so far the feedback from children and parents is very positive.
Stage 3: Production and Distribution
Interstellar Fantasy Flight is now ready to be produced and distributed. This is where Irisada and our readers come into play. We at Irisada are always on the look out for products that will appeal to children with different learning needs, and this game stood out.
We’ve teamed up with Annie to help her raise funds to pay for the first batch of production and to give the game to specialised schools and institutions in Taiwan. The game is also available to pre-order on our site. If you’d like to lend a hand, you can access the crowdfunding campaign here, and if you’d like to have your own game, you can pre-order it here.